REQUIRED:
=========
ORIGINAL VERSION OF OPERATION FLASHPOINT.
If you're using the European version of Operation Flashpoint, Upgrade 2 is also required. If you have version 1.0 or 1.1 of Operation Flashpoint, Upgrade 2 can be downloaded from www.codemasters.com, in the downloads>patches>operationflashpoint section.
HOW TO INSTALL:
===============
Double-click on "Setup.exe".
WHAT'S NEW
==========
Upgrade 3
Updated v1.3 game code, including new multiplayer features and optimisations.
New vehicles:
* BRDM
* BMP-2
* OH-58D Kiowa Warrior
* Bradley
New weapons:
* G36A
* Bizon
* Steyr Aug
* M16 with optics
New single-player missions:
* C01Convoy
* C02Battlefields
* B01: Ground Attack II
* B02: HMMWV
* B03: Chinook
New multi-player missions:
* 1-7_C_Oilwar
* 1-8_C_DesertAmbush
* 1-9_T_Conquerors
* 1-10_T_TeamFlagFight
SUMMARY OF MAIN BUG FIXES AND IMPROVEMENTS IN EXE VERSION 1.30
==============================================================
Multiplayer:
- Game lobby improved (Game in progress screen contain more information).
- Voting now possible (missions, kick, restart, reassign).
- Dedicated server is reporting itself to Gamespy.
- Network parameter adjustments can be made in Flashpoint.cfg.
- Bandwidth usage significantly optimized.
- Ping times are now shown in game lobby and in players overview.
- Decreased lag when hitting other units.
- Server performance (CPU load) improved.
- Server stability improved.
- Respawning bugs fixed.
- Vehicle boarding / disembarking / ejecting bugs fixed.
- Session stability bugs fixed.
- Fixed - AI killing team killers after respawn.
- Manual fire enabled if gunner is not another player.
- Fixed - unkickable ghost players occasionally appeared in player list.
- Fixed - helicopter gunner did not see any units on the radar.
General:
- New laser target designators, laser guided bombs and missiles.
- Several crash bugs fixed.
- Speed of sound delay is now calculated for almost all sounds.
- New w-buffer and multitextuing options to help with compatibility issues (Video / Options).
- AI improved, better reaction to sound, improved bush visibility model.
- Several ammo and armor parameters were adjusted to be more realistic (including Sabot ammo, AA missiles, ZSU ammo, A10 armor).
- Boat bugs fixed (east boat gunner, water splash).
- Soldiers and cars can no longer stay and fire under water.
- Fixed minor bugs in HW T&L lighting model.
- Bullet tracers were missing since 1.20. They are now optional (see Options / Difficulty).
- Tank was wobbling when driving with mouse. Fixed.
- Airplane ground target engaging improved.
- Ejection from plane is real ejection, not only jumping out. AI attempts to eject from damaged plane or helicopter.
- Sky drawing optimized; this can help framerate in high resolutions.
- Empty tractor and sports cars were flying 1 m above ground. Fixed.
- iFeel mouse effects did not work. Fixed.
- When mission was saved while car was braking, car was sometimes frozen after load. Fixed.
- Player character was sprinting when running up very steep hill. Fixed.
DEDICATED SERVER DOCS
=====================
Please find attached within this archive two documents describing the operation of the dedicated server code for both adminstrators and end-users.