New Official Bohemia Interactive have been moved to a new address: http://forums.bistudio.com/.
This old forum has been switched to read only status and will be removed soon.
For Registered users: please, pay attention to this User Account Recovery manual which will help you reactivate your original user account at the new official forums engine. See you there!

Forum rules

» Welcome Guest
[ Log In :: Register ]

Pages: (5) < [1] 2 3 4 5 >

[ Track this topic :: Email this topic :: Print this topic ]

Topic: ARMA GDCE 1.00 by shinden, conversion of GDCE to arma< Next Oldest | Next Newest >

shinden1 Offline

..



Group: Members
Posts: 47
Joined: July 2007
Posted: Aug. 18 2007,06:20

VERY IMPORTANT! --.MAP_Misc by MAPFACT
You DO need this one addon very badly...apologies to everyone who was frustrated by problems because of this, this was the markers error and without this the radio won't work obviously...Thank you Hecate for pointing this out and apologies to Snake Man whose post really should have alerted me to the real problem!

Update 8/20 0240 in the f'ing morning!!!: ARMA GDCE updated to version 1.02 : ARMA GDCE (armaholic)

-changelog:
1.02:
-Defend, Defend Convoy, and Support (defense) tweaked to allow faster mission complete in early mission selection. These were taking forever for me, and might lead people to believe something was broken.

-tweaked insertion script to hopefully end the man trapped on top of the rotor bug I've noticed. Team will come out a little slower per person.

-reinsertion should function

*next up* DAC, DAC, DAC and lots of crossed fingers, shooting for a next monday release of 1.03 with DAC

Update 8/19 0045: For those who thought I had DAC by 1.01, unfortunately not. It'll be a while for DAC while I get the main mission working to my satisfaction, 1.02 will be out tomorrow sorry for the delay...with the following fixes:

-Defense, support, and defend convoy missions adjusted complete requirements for early spawn levels.

-Eject sequence adjusted to (hopefully) end the 'man standing on the rotor, than falling to his death' syndrome

Update 8/18 1230: working on defense, support and defend convoy scripts as they require a high bodycount for a low spawn amount early in the mission, will have 1.02 up later this afternoon. No luck with the marker bug though.

edit 8/18 0300: updated to 1.01.

edit 8/18 2:18: updated link with armaholic submission

I've completed and uploaded my conversion of GDCE to ARMA to the public server. GDCE stands for General Dynamic Campaign Engine. GDCE was written by Kutya based on work by the DMA team. This work also includes some script modifications by me. GDCE comes with 2 playable out-of-the-box 'campaigns' that are only one dynamic mission long (one for west, one for east). This mission is a campaign itself that generates random missions for the player to complete, tracks his squads stats, and increases in difficulty with success. The mission can be saved (as explained in the readme) and reloaded to continue to make a very long mission.

GDCE is highly customizable, mission generated objects are kept in one file and can be changed to add the players favorite addons by just changing one file. The TEMPLATES allow a mission maker to adapt GDCE to other maps, move mission triggers wherever he likes and make his own custom version of GDCE. GDCE features many mission choices and random generation to make each mission a different experience.


all credits are included in the readme. Permission was granted by Kutya for release. 4 files are included in the RAR file


Edited by shinden1 on Aug. 20 2007,14:54

--------------
These game forums should be places where we can put our flags down and talk about our favorite game...but some guys are obsessed with screwing with others fun. -shinden


ARMA GDCE...dynamic missions, Dynamic campaign, easy customization...check it out:

ARMA GDCE (armaholic)
Back to top
Profile PM 

liljb15 Offline

..



Group: Members
Posts: 274
Joined: May 2007
Posted: Aug. 18 2007,06:41

Do I need any addons for this?

--------------
[SF]D|Pfc.JB15
The way arma is supposed to be played
***www.ic-arma.com***
Back to top
Profile PM 

shinden1 Offline

..



Group: Members
Posts: 47
Joined: July 2007
Posted: Aug. 18 2007,06:49

No.

alternate globals are provided in case you have the addons for them and want to try them out right away. installed without changing anything vanilla is all you need.


--------------
These game forums should be places where we can put our flags down and talk about our favorite game...but some guys are obsessed with screwing with others fun. -shinden


ARMA GDCE...dynamic missions, Dynamic campaign, easy customization...check it out:

ARMA GDCE (armaholic)
Back to top
Profile PM 

liljb15 Offline

..



Group: Members
Posts: 274
Joined: May 2007
Posted: Aug. 18 2007,07:17

It says I need addons though two of the addons I need is the m4_custom and six_weapon and plenty of others but I can't name them off the top of my head

Edited by liljb15 on Aug. 18 2007,07:21

--------------
[SF]D|Pfc.JB15
The way arma is supposed to be played
***www.ic-arma.com***
Back to top
Profile PM 

shinden1 Offline

..



Group: Members
Posts: 47
Joined: July 2007
Posted: Aug. 18 2007,07:49

crap, your right. mission editor just keeps adding whatever I used to use, even though I removed it. working on it right now.......arrrrrrggggghhhhh.

--------------
These game forums should be places where we can put our flags down and talk about our favorite game...but some guys are obsessed with screwing with others fun. -shinden


ARMA GDCE...dynamic missions, Dynamic campaign, easy customization...check it out:

ARMA GDCE (armaholic)
Back to top
Profile PM 

shinden1 Offline

..



Group: Members
Posts: 47
Joined: July 2007
Posted: Aug. 18 2007,08:11

Quote (liljb15 @ Aug. 18 2007,07:17)
It says I need addons though two of the addons I need is the m4_custom and six_weapon and plenty of others but I can't name them off the top of my head

sorry bout that, should work now.

--------------
These game forums should be places where we can put our flags down and talk about our favorite game...but some guys are obsessed with screwing with others fun. -shinden


ARMA GDCE...dynamic missions, Dynamic campaign, easy customization...check it out:

ARMA GDCE (armaholic)
Back to top
Profile PM 

Q Offline

Wiggler of WGL



Group: Members
Posts: 3340
Joined: Oct. 2001
Posted: Aug. 18 2007,08:46

congratz shinden1  :)

--------------
The seven roads to OAC

Former WGL5 MOD leader & dev  / Former ACE MOD leader & dev
PROPER MOD team leader & dev / OAC project manager

RIP Armed Assault Community Bugtracker - Sincere thanks to all who contributed to the ArmA CBT!

Please share your knowledge on this one:
Model data to judge ingame performance, What data is useful in ArmA?
Back to top
Profile PM 

Dr_Eyeball Offline

..



Group: Members
Posts: 460
Joined: Dec. 2005
Posted: Aug. 18 2007,09:06

Looks interesting. I presume it's all single player only. Still checking it out.
It looks like it still depends on mods for: MAP_Misc_Logic, MAP_AirWeapons_Logic, MAP_Misc_LogicHit.


--------------
Missions: Devastation: PvP Mission Pack, Coop: Op. Golden Fox,  TvT Obj: Enemy Territory, Coop: Op Silent Lamb, Merlin: Training Sys
Projects: HWM AH-64 Systems, HMD HUD, I.C.E. project, Dialog Framework, Team Status, Respawn, Map
Back to top
Profile PM 

shinden1 Offline

..



Group: Members
Posts: 47
Joined: July 2007
Posted: Aug. 18 2007,09:22

okay, checking sqm's one more time for I hit the rack...

--------------
These game forums should be places where we can put our flags down and talk about our favorite game...but some guys are obsessed with screwing with others fun. -shinden


ARMA GDCE...dynamic missions, Dynamic campaign, easy customization...check it out:

ARMA GDCE (armaholic)
Back to top
Profile PM 

shinden1 Offline

..



Group: Members
Posts: 47
Joined: July 2007
Posted: Aug. 18 2007,09:25

Darn...I loved those MAPFACT vehicles so much I forgot to erase the game logics for them from the mission files...okay fixing and then good night! real sleepy...probably should have waited till tomorrow, but I did say friday...wait...it is tomorrow...

--------------
These game forums should be places where we can put our flags down and talk about our favorite game...but some guys are obsessed with screwing with others fun. -shinden


ARMA GDCE...dynamic missions, Dynamic campaign, easy customization...check it out:

ARMA GDCE (armaholic)
Back to top
Profile PM 

shinden1 Offline

..



Group: Members
Posts: 47
Joined: July 2007
Posted: Aug. 18 2007,10:03

addons required prob should be fixed now...night...zzzzzzzzz

--------------
These game forums should be places where we can put our flags down and talk about our favorite game...but some guys are obsessed with screwing with others fun. -shinden


ARMA GDCE...dynamic missions, Dynamic campaign, easy customization...check it out:

ARMA GDCE (armaholic)
Back to top
Profile PM 

colligpip Offline

..



Group: Members
Posts: 717
Joined: Oct. 2005
Posted: Aug. 18 2007,10:52

Love it.. had a quick go all seems to work as it used to in the olde days.  Shame I have to go out today or I would start work on my conversion. Thanks again for doing this.
Back to top
Profile PM 

Mike@Uk Offline

..



Group: Members
Posts: 76
Joined: June 2003
Posted: Aug. 18 2007,14:35

Looking good, downloading now.  :yay:

Thanks for doing this.


--------------
History shall be kind to me, for I intend to write it.

Mike@UK
Back to top
Profile PM MSN 

Snake Man Offline

Member



Group: Members
Posts: 678
Joined: Nov. 2001
Posted: Aug. 18 2007,15:51

I downloaded v1.01 and it still has some OFP_<blabla> marker addon missing.

--------------
Forum now open for new user registrations, join up!

PMC Editing Wiki for the hardcore developers.

PMC Tactical. OFP, ArmA, ArmA 2 and Falcon 4
http://tactical.nekromantix.com/
Snake Man, PMC.
Back to top
Profile PM WEB 

shinden1 Offline

..



Group: Members
Posts: 47
Joined: July 2007
Posted: Aug. 18 2007,18:00

Quote (Snake Man @ Aug. 18 2007,15:51)
I downloaded v1.01 and it still has some OFP_<blabla> marker addon missing.

I've been looking around thinking that this might be remnent of the old cti_markers requirement...but I can't spot the error...does it happen at mission init, or during a certain mission? I'll keep looking. THe GDC_xxx is the prefix for all the markers that GDCE uses so it could be just a missing marker that setmarkerpos is trying to call...I'll keep looking...

--------------
These game forums should be places where we can put our flags down and talk about our favorite game...but some guys are obsessed with screwing with others fun. -shinden


ARMA GDCE...dynamic missions, Dynamic campaign, easy customization...check it out:

ARMA GDCE (armaholic)
Back to top
Profile PM 
66 replies since Aug. 18 2007,06:20 < Next Oldest | Next Newest >

[ Track this topic :: Email this topic :: Print this topic ]

Pages: (5) < [1] 2 3 4 5 >