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Topic: sc9_ships1beta, ships and stuff< Next Oldest | Next Newest >

Scars09 Offline

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Posted: Jan. 12 2009,01:11

Quote
###### Description #######

This addon contains 3 ships for Independent (RACS), one ship for OPFOR, a civilian freightship as real ship and as static object.
This addon also contains 2 retextured BIS Units (officerE and officerG) to fit as crew for the ships and a static object to be used as naval contact mine.

The Ships are intended and pre-configured to use mando missiles addon (recommended but not needed). Placement of the mando missiles gamelogic is enough to activate the system. the system cant be deactivated, but additional usermade missilecapabilities should be possible (not tested). The implementation of the missiles is far from perfect at the moment nevertheless it is a "plug and play" solution to use mando missiles in a navy battle without any sripting skills from the user needed. For general information on mando missiles check the link above.
Full credits for the scripted missile system to mandoble, please dont bother him with issues you have with sc9_ships1/mando missiles.

The static Freightship is intended as missionobjective allowing
the players to walk around and fight CQB with the enemy.
It has building positions to allow easy placement of ai units.
Exact placement in editor is needed, use the empty version, not the one on civilian side.
Always do high adjustment by writing something like

this setpos [getpos this select 0, getpos this select 1, .1]

in the initline of the static freight ship. this addon is very basic atm
but should have the mainfeatures it needs to test general functionality.
please be aware that weatherchanges or changes of daytime or even worse seasons
result in different water levels, and a pefectly placed ship will be in air or filled with water a few hours later.




picture in big

download

regards
scars09


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Soul_Assassin Offline

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Posted: Jan. 12 2009,01:24

Kick ass ;)

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Eble Offline

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Posted: Jan. 12 2009,01:31

wow, stunning  :)

Southy
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ezechiel Offline

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Posted: Jan. 12 2009,01:57

perfect work !

BUT : why the (defender class?) attack EVERY UNITS in air with mando missile (EAST, but WEST and IND too)... wtf ? :D
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william1 Offline

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Posted: Jan. 12 2009,02:29

beautiful ! downloading  :)
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Scars09 Offline

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Posted: Jan. 12 2009,02:38

Quote
BUT : why the (defender class?) attack EVERY UNITS in air with mando missile (EAST, but WEST and IND too)... wtf ? :D

USA is enemy to racs, but i cant confirm the blue on blue behaviour, did you teamkilled something before you get vaporized? did you use a special air unit/addon?


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Eble Offline

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Posted: Jan. 12 2009,03:33

Quote (ezechiel @ Jan. 12 2009,10:57)
perfect work !

BUT : why the (defender class?) attack EVERY UNITS in air with mando missile (EAST, but WEST and IND too)... wtf ? :D

You can set racs against all, or friendly to opfor or bluefor.

It's in the editor under the time/date weather section.

Make sure Racs is ticked friendly to bluefor etc.

Southy
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ezechiel Offline

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Posted: Jan. 12 2009,03:36

Yep, racs vs blueford (teamkilled) ; choppers and aicrafts from ArmA Vanilla, + ACE and RKSL choppers, everytimes.
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Scars09 Offline

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Posted: Jan. 12 2009,04:22

the racs units are enemy to all other sides except themselves. if you want US units to get not attacked give them a racs teamleader and set the possibility of presence of that teamleader to 0% (wich switch the US units to racs units and therefor to friendly)
the editor setting racs friendly to US has no effect on the scripted missile system.


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william1 Offline

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Posted: Jan. 12 2009,05:01

amazing work mate , the mines are a lot of fun , and including Mando missiles is one of the smartest decisions i've seen in an addon maker   :notworthy:
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GD Mast Offline

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Posted: Jan. 12 2009,05:23

Wow...nice surprise.  :)  Thanks!!

GD Mast


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Lt_Phoenix Offline

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Posted: Jan. 12 2009,06:34

Thats quite a suprise you had up your sleeve  :notworthy:
I'll have to try them out after work  :yay:
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vilas Offline

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Posted: Jan. 12 2009,08:32

such addon was missing in Arma :D
it is good to see such addon :D
it was needed :D


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miller04 Offline

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Posted: Jan. 12 2009,11:08

Great, thanks Scars09 :)  

ArmABase.de Mirror and News:

Mirror: sc9_ships1beta by Scars09

Kind regards
Miller


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Old Bear Offline

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Posted: Jan. 12 2009,12:16

New on front page at Armed Assault.info

Link to mirror :
sc9_ships1 (v beta)


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